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Recently an explorer rediscovered the tunnelsand west of the Mind altar from Dragonborn's blog

This drew concern from the villagers, until they understood that it was dangerous to have them from the village. They dug a system of five tunnels, among these hidden from sight. Every one of OSRS Gold them were left their to die, and their spirits still wander the tunnels. They long to proceed in the tunnels, but all five of them have to be shrouded for it to take place. They can not see one another, even in the dead.

Recently an explorer rediscovered the tunnelsand west of the Mind altar. You can speak to him using an amulet of ghostspeak, and he will tell you: After the four of them perish. Additionally, he attempted to kill what he found in the tunnels. He couldn't split them with a sword, and arrows only went directly through him. When he casted a spell, the spirit inside took harm. You are not going to need a light source, for the caves were light with bleak torches for the Letums to see in. You will walk down a dirt pathway, with two doors to your left and two doors to the right. Viluppo is on the NW, Flech on the NE, Veneno on the SW, and DL on the SE. Every one of the household will attack you immediatly as you enter, and you can enter with a staff, although you can do one boss solo rather easily.

Viluppo can strike you with a very hard melee, which can be shielded with shield from melee. However, just like K'ril Tsutsaroth, will hit through prayer very hard. However, it strikes marginally less, and slightly more. Viluppo can also muster rats from the wall, which will absorb your magical ability, which makes you unable to strike Viluppo. The rats must be killed with crumble undead. He isn't weak to any specific spell however, as he's wearing bulky melee armor, has a low magic defense. Viluppo commonly drops rune items and armor as he expires, and drops his particular weapons and armors (explained later).

Flech can hit you with a crossbow that Cheap RuneScape Gold hits quicker and tougher than Karils. It can be 100% protected from keep from range, however, if a bolt would of hit you, then it will drain 1 prayer point in the beginning.

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By Dragonborn
Added Jun 26



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