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I'm not one to publicly attack OSRS Fire Cape from Wuyahong's blog

I'm not one to publicly attack OSRS Fire Cape. In fact, I'm simply being an honest woman. I'm sure that over the past three to four years, people have taken the game seriously. I'm not averse to anybody. I've been playing for longer and have even met some awesome 09ers.

However, it is strange that my boss's ability to purchase multiple levels for more than 100 million dollars is becoming an absolute requirement. While maging DKs by firebolt was at one time considered normal but now it's ridiculous. Most people at my level have been playing for around the same amount of time as I have and are.. really.. into Runescape. It's a horrible feeling to be the random player people might hear saying "wow 99 mage you're not living a life." But, I feel that things are becoming too serious. I hope that people can see where my motivation is.

I was thinking about minigames currently located in the wilderness, which will soon be relocated to the "Gamer's Grotto" north of Falador. Unfortunately, this is the general concept. Instead of making sure that minigames are relocated to the correct locations based on their backstory and their history, they'll be put in a stupid location.

I took an examination of the minigames actually found in wild. Almost all of these seem to be incredibly "wild-centred" which is to say they don't make sense just placed in a different location.

The Mage Arena is dangerous because it's located in the north. There is a chance of being attacked along your path. Additionally, you do not have as much gear to defend yourself in the event that you're attacked. The idea of stealing creation is a way to show that wilderness safeguards are effective. The camp is dedicated to the worship of and the reincarnation of spirits of the dead who plague the battlefields of the godwars. The Guthix fist is an old battle site guarded daily by the druids. A lot of warriors visit daily to fight to gain some of its strength.

I am aware that activities 2 and 3 will be retained. But, I understand that Clan Wars is not always restricted to the wilderness. Clan Wars' ability to fight for training purposes can easily be relocated to the famous Al Kharid duel zone. The mages could set up an interdimensional rift employing the same method to create POHs (yes there's a story behind it:) and it would be everything nice and classy.

It is possible that the revenants, who are now trapped in a cave that are taking creation, could be moved. I think the central area of the mystic's retreat is the best.

But why does Buy OSRS Accounts of Guthix have to leave? It is situated in the wilderness of low-level, and you do not need to bring anything there. Members have the option to teleport, which is great because you can get killed, but you won't lose any items. Personally, I would not mind.

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