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CSCCA
Harvest League is the second league launched by GGG this year. Because the last league version was very exciting, the players who spent three months of fierce battle there must be a little tired, so the game team developed a relaxed and leisurely Harvest League based on the actual situation. Many witty players saved many POE Currency before entering the recent league version, and their advantages showed up after they entered the game.

Most players satisfied with the POE team launching a new league every quarter. This time can allow players to understand the true meaning of the game and get a satisfying gaming experience without being too boring. Players now get a huge number of POE Items through their own efforts, as long as they work hard and have nothing to do with their strength. It is difficult for the game team to complete the development of Harvest during the COVID-19 pandemic. But what is heartening is that POE’s ranking on Steam has risen rapidly after the release of Harvest.

Agriculture is a core part of the Harvest League. Players can place collectors and diffusers and towers in their gardens to increase harvest efficiency. The advanced level of the seed will directly determine the amount of rewards players will eventually get. They will fight against the monsters produced from the seeds to gain enormous vitality. Those who do not want to micromanage their farms do not have to do this because the process is relatively simple. However, working hard on the farm will pay better.

In addition, the game team has added over ten extra POE Items to the game to provide players with more novel content. Crate will also play a key role and is more advanced than previous leagues. This time, the team will focus on players trying to get what they really want instead of getting a lot of random items. Those players new to the game are best to go to reliable online sellers to Buy POE Currency and POE Exalted Orb before entering the Harvest League.
tonghuan
When it comes to gardening, I don’t think many people will grow things that could kill them on purpose. This should be an easy hobby. However, Grinding Gear Games likes experimentation and gardening, which is the next thing the company focuses on in Path of Exile: The Harvest. This new extension allows players to plant seeds in the sacred bushes and plant them by creating tools and POE Currency that allow ideal growth. The problem is that there are no plants but monsters.

The goal is to breed all kinds of monsters, from small creatures to legendary beasts, and then kill them to maintain life. This vitality can then be used for handmade. Every enemy killed in the Sacred Grove has contributed to the development of this life force, so the more creatures you grow, the better the rewards you can let go. The developers believe that this production method is powerful and different from any method seen so far in Path of Exile. You will need to be prepared to accept these monsters.

In addition to "harvest", more improvements will be introduced, including passive skill tree improvements to support gameplay mechanisms such as two-handed weapons and rage, and more trapezoidal passive elements including "eternal jewelry". A new Grand Slam skill and support gems have been added, and some moves have been reclassified as Grand Slams. The branding will be redone, Path of Exile will add 12 new items, and the other 50 will be redone. Delirium and Cluster Jewels will also be part of the core experience of Path of Exile.

As early as November, Grinding Gear Games confirmed that it is studying "Path of Exile 2", which will provide 19 new superior levels, and will support the new gem system and new equipment that directly insert gems into skill gems. Chaos Orb from Path of Exile will be compatible with the sequel. The beta version of Path of Exile is expected to be released later this year. The mobile spin-off of "Path of Exile" is also in the works, and there will be no money-making elements.
CSCCA
What players love most is that they will see a complete currency system in POE. It is no different from the outside financial system but it makes players feel more real. Now although players have entered the game in Harvest, the method of obtaining POE Currency is indeed similar. Novice players can collect bits and pieces of items dropped by monsters or enemies to exchange for some POE Orbs. Since it is not difficult to do these things, novice players will get through the early stages of the game more easily.

There are not only two currencies, POE Orbs and POE Currency, in the game. There are many other important currencies such as Path of Exile Currency and Chaos Orb. Although novice players may still not know the usefulness of collecting these things, they will find in their later game that it is basically difficult to pass the challenge mission or defeat the boss without the help of these currencies. Players need to focus on their own characters and find the most suitable POE Orbs based on their characteristics.

After the players sell the elaborate handicrafts, they can get enough POE Currency to buy the equipment needed for the next operation. As long as they can use this method reasonably and correctly, it is not a dream to get everything without spending money. One is to delve into it. Get enough kyanite to limit the dark resistance and light radius in low-level areas. However, don’t use up all the sapphires, because you will also buy torches and explosives. As you delve, try to find broken walls in the dark. There you will find fossils, which can sell up to 200 Chaos Orbs. Otherwise, you can sell services for making customized items or other services. You can browse some public channels to understand which services are profitable for you.

When players gradually feel that their use of this method becomes inefficient, they should actively look for other ways to get POE Items. However, before using an unknown method, players should consider how much time and energy the method might cost them. Players with strong economic power can skip the above steps and seek agents who sell cheap items to Buy POE Exalted Orb. Because it is, it guarantees a very economical approach and safety.


tonghuan
A few days ago, POE community manager Bex provided a detailed explanation for this, which you can read on Reddit. In short: until Harvest, the game used outdated Blooming technology variants. For this reason, many effects (such as abilities or glowing armor) must be carefully crafted and manually equipped with POE Currency to obtain the desired effect. Now, the new system makes this operation redundant.

With the removal of fake pollen particles, it becomes impossible to return to the old pollen system. Although developers can choose to shut down the new system, they will not provide it to the player because it will not display the various effects that the artist wants.

 The final statement particularly troubled many players: Although the popular community manager usually makes the players gentle again through her extensive contributions, in this case, she only adds fuel to the fire:

Therutz13: For me, the intention of the artist is not important. People have problems playing games. Find a way to close the trash. "

Lumarin: If he distracts my playing experience, I won't give the artist something he imagined. If this is his plan to make the game more painful, then the artist may mess up. When I discovered the reduced option, I immediately activated it, but it still sucks.

Decidium-Zero: I don't mind that some people don't like this game anymore because of the new mechanism. I have never played a perfect game. It is difficult to achieve a game completely.

Players still have hope: Bex promises that all assets that look particularly bad and dizzying assets should be optimized and become more affordable over time. The developer will also advise players to buy POE Exalted Orb to be able to more accurately determine the intensity of flowering in the options.

Prior to this, POE players can use additional software such as ReShade to fine-tune the appearance of their gaming experience-as the developers have confirmed, this has also been officially approved.
xingwang

As I referenced above, Path of Exile doesn't have a conventional cash like gold utilized for exchanging. Rather, players trade utilizing creating materials. Called circles, these each have an assortment of  POE Currency impacts that are helpful for adjusting things that, thusly, influences their general worth. 


Be that as it may, the accepted norm (what you could consider as what might be compared to a dollar) is a Chaos Orb. These are moderately uncommon, however once you arrive at Path of Exile's endgame you can anticipate that most exchanges should require a specific measure of Chaos Orbs—so you ought to consistently clutch them when you discover one. 


This site shows a breakdown of the www.lolga.com significant monetary standards and what the transformation rate is to other making monetary standards. For instance。

xingwang Jul 21 '20 · Tags: poe currency
tonghuan
Grinding Gear Games also provides some other details about the blooming in the latest version of Path of Exile, "Harvest".

As the team switched to more PBR (physical based rendering), the graphical changes were clearly in preparation for Path of Exile 2 (please read the hands-on operation here). If you are not familiar with POE Currency, it basically simulates the light diffracted through a virtual camera.

However, if used improperly, this effect can be annoying. For this reason, Grinding Gear Games has improved the blooming effect of Harvest,

"With the release of the Harvest version, we upgraded to the new Bloom system, which looks much better and the basic performance cost is the same as the old system. Since this system can handle Bloom correctly, "Fake Bloom Particles" are no longer needed. , And have removed as many "Fake Bloom Particles" as possible throughout the game. This is a long process, but it improves performance because the effect now does not require too many particles (because the Bloom shader is lower The cost of performance is part of Bloom)."

However, players do not like this new trick, so the team provides some open options. First, they can solve current problems. They can also allow players to completely disable the effect by restoring previous false bloom particles. However, there is no simple solution,

"We understand that for players who make Bloom feel uncomfortable, this can be frustrating. Unfortunately, there is no simpler solution than this. It takes time to solve all problems. We expect to be at Harvest Resolve most of the bad cases before release, but the impact of lock-in makes this much more difficult than expected."

This update has made some changes. Fortunately, players love these changes. Although there are better updates in skills, for novices or players who want to reach new heights, POE PS4 Currency It is undoubtedly the best way. Players experience more fun, which is also the meaning of the path of exile.
Bale
Regarding the PS4 version of the Harvest League, it is like the previous update, bringing new POE Currency, items and some changes to the entire game, but it is a new mode that allows players to better control loot, which makes This BAFTA winning game has become so interesting.

A character named Oshabi will appear in the Harvest League. She is very interested in supernatural things, but not in her ethnicity, Azmeri, so her ethnicity drove her out. Later, Oshabi discovered a magical place, Sacred Grove. As players, we will be able to grow magical plants in this garden and get some benefits, such as POE Currency and some POE Items.

These plants are not just to show your green thumb. You can find the seed cache in every area of ​​the game. The seeds you collect can be brought to the holy bush for planting. After activating the collectors built nearby, monsters will pop out of your plants, eliminating the pests in these gardens. The collector accumulates the vitality of the defeated monster, and the unprocessed vitality can be used to make powerful updates. These updates depend on the type of seed you use, so you can start making POE Items with the required attributes.

After defeating the monster, you will receive items, but the items in the Holy Grove area will be reduced. What needs to be weighed is that everything becomes more valuable and more customizable, and only the more you cooperate with the new mechanism, the higher its value. To make some of the best items, you need more difficult battles, and even some very difficult boss battles. If you are not too busy with survival, you can enjoy Harvest's new monster design. Due to business interruption, the Path of Exile 2 team contributed to the design of some of the new monsters, so its quality is higher than normal.

The Harvest Alliance also brings the usual POE Currency Buy, item and skill updates. There are twelve new unique projects, which can provide powerful advantages for your construction. One of them is the unique armor of Doryani's prototype. By absorbing lightning, it brings you more lightning damage.

Melee weapons have also been updated, and skills are constantly increasing and improving. Melee "slam" skills, new combat skills and new brand skills will be added or adjusted to increase efficiency and make them more attractive for your next version.

Updating the skill tree may have greater changes than anything else. In a recent update, Delirium added cluster POE Orbs to expand, but developers added new trapezoidal distortion and significant passive skills to support new and reworked skills. Considering the importance of passive skills and how much time it took to update which skills in the past, I look forward to seeing its changes.


Bale Jul 17 '20 · Tags: poe currency
CSCCA

Players all know that in Harvest, you can use its unique mechanism to create a variety of strange items. There are some exquisite handicrafts that may require players to spend a lot of time and energy and POE Currency to create. The game team told players at the beginning of Harvest’s release that they hope Harvest’s production potential can stimulate to see what it looks like.


Players will notice that they can pick up more level 2 seeds after killing level 1 monsters generated from the seeds. It means that players can plant higher-level monsters and harvest more items. Players need to spend three growth cycles to harvest a mature level 1 seed. The terrible news is that players who want wild worm bulbs and primal rebirth bulbs can now only get monsters by defeating monsters 68 and above.


After they add the new patch to Harvest, players will find that we now reduce the results of rare input. Previously, the game team did not classify the items in the game because of Harvest being the first release. Now the standard they divide is the function and cost of crafts. Players who use scarabs to make handicrafts now only need one scarab to complete the creation. The amulets worn by players are provided by handmade products.


Players have seen the serious and rigorous work attitude of the game team towards the new league. It is also inspiring players to play better games and promoting game development. No player does not praise POE now. Every player can get a lot of POE Exalted Orb through their hard work and creative manufacturing methods in Harvest. Those novice players are better off going to the gold POE agents to Buy POE Currency, which would help them a lot before entering the game.

tonghuan
The time has come again: at 10 pm on June 19, 2020, patch 3.11 starts the new season "harvest" on the path of exile-just like every season begins, the players ask this big question again, which one are they participating in? The class should. We can help you and provide six powerful entry versions from the POE community.

With our five characteristic constructions, you can enter the final game more easily, so that you can plant powerful items and POE Currency on the card. These in turn will fund your device to attract the twink character, which is even easier to reach min-max.

The build path is a program that you can use to plan the POE build process and minimize it. In our case, the most important feature is that you can import builds from linked guides, which are usually shared via Pastebin links.

To do this, download "Building Path", click "Import/Export Building" in the upper left corner, and then click the button in the following screen under "Import from Pastebin"-then just copy the link, confirm, and finish!

Of course, Harvest should not lack totem construction. Although we have suggested using the Frost Bolt Totem many times in the past, we still recommend the use of "Frozen Pulse" in the new season-in the current update, the damage efficiency of skill gems has been increased from 150% to 200%.

Due to its simple gameplay, it is particularly suitable for players who have tried POE for the first time or have not yet experienced a similar action RPG. In addition, it is also very cheap, and even rare (yellow) items work well.

However, the construction also relies on one of the most compelling game variants that POE Trade On PS4 must provide: you set a totem, shoot at all nearby opponents, and only need to collect loot.
tonghuan
"Grinding Gear Games" in "Path of Exile: Harvest" explained the balance of the game in detail, including the modification of two-handed weapons and slow attacks, wars, branding and so on.

In "Path of Exile: Harvest", we focused most of our balance on the brand, POE Currency and two-handed weapons. Since Delirium became the core, we also took advantage of the opportunity to balance the clustered jewelry and its value in jewelry They wrote: "We have been working hard to improve the slow-handed two-handed weapons by comprehensively improving these investment options. "

Two-handed weapons are regaining their place on the top of the power meter, while retaining the risks associated with using them on the path of exile. A slow and heavy blow will now cause enough damage to stun the most powerful boss, regardless of the stun mechanism.

The two-handed melee arsenal on the path of exile has been readjusted to provide ideal base damage for most players. In addition, most weapon types have implicit mods for specific manipulators.

The brands of "Path of Exile" are becoming more and more annoying because they allow a boring but very effective way of playing, with the dead everywhere.

When an enemy connected to it is killed, the brand will fall to its original or recalled position. In addition, "Brand Recall" no longer refreshes the duration of the brand, it has a longer cooling time and a lower recovery value for each level of cooling time.

The more powerful Warcries is, the longer it will be used, the longer the cooling time, and it will no longer be shared between Warcries. Path of Exile: Harvest adds more Warcry passive clusters for cooling recovery, faster use time, Buy POE Items, etc
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