The

Best

Add Zone For You

User blogs

Tag search results for: "poe items"
tonghuan
When it comes to gardening, I don’t think many people will grow things that could kill them on purpose. This should be an easy hobby. However, Grinding Gear Games likes experimentation and gardening, which is the next thing the company focuses on in Path of Exile: The Harvest. This new extension allows players to plant seeds in the sacred bushes and plant them by creating tools and POE Currency that allow ideal growth. The problem is that there are no plants but monsters.

The goal is to breed all kinds of monsters, from small creatures to legendary beasts, and then kill them to maintain life. This vitality can then be used for handmade. Every enemy killed in the Sacred Grove has contributed to the development of this life force, so the more creatures you grow, the better the rewards you can let go. The developers believe that this production method is powerful and different from any method seen so far in Path of Exile. You will need to be prepared to accept these monsters.

In addition to "harvest", more improvements will be introduced, including passive skill tree improvements to support gameplay mechanisms such as two-handed weapons and rage, and more trapezoidal passive elements including "eternal jewelry". A new Grand Slam skill and support gems have been added, and some moves have been reclassified as Grand Slams. The branding will be redone, Path of Exile will add 12 new items, and the other 50 will be redone. Delirium and Cluster Jewels will also be part of the core experience of Path of Exile.

As early as November, Grinding Gear Games confirmed that it is studying "Path of Exile 2", which will provide 19 new superior levels, and will support the new gem system and new equipment that directly insert gems into skill gems. Chaos Orb from Path of Exile will be compatible with the sequel. The beta version of Path of Exile is expected to be released later this year. The mobile spin-off of "Path of Exile" is also in the works, and there will be no money-making elements.
tonghuan
A few days ago, POE community manager Bex provided a detailed explanation for this, which you can read on Reddit. In short: until Harvest, the game used outdated Blooming technology variants. For this reason, many effects (such as abilities or glowing armor) must be carefully crafted and manually equipped with POE Currency to obtain the desired effect. Now, the new system makes this operation redundant.

With the removal of fake pollen particles, it becomes impossible to return to the old pollen system. Although developers can choose to shut down the new system, they will not provide it to the player because it will not display the various effects that the artist wants.

 The final statement particularly troubled many players: Although the popular community manager usually makes the players gentle again through her extensive contributions, in this case, she only adds fuel to the fire:

Therutz13: For me, the intention of the artist is not important. People have problems playing games. Find a way to close the trash. "

Lumarin: If he distracts my playing experience, I won't give the artist something he imagined. If this is his plan to make the game more painful, then the artist may mess up. When I discovered the reduced option, I immediately activated it, but it still sucks.

Decidium-Zero: I don't mind that some people don't like this game anymore because of the new mechanism. I have never played a perfect game. It is difficult to achieve a game completely.

Players still have hope: Bex promises that all assets that look particularly bad and dizzying assets should be optimized and become more affordable over time. The developer will also advise players to buy POE Exalted Orb to be able to more accurately determine the intensity of flowering in the options.

Prior to this, POE players can use additional software such as ReShade to fine-tune the appearance of their gaming experience-as the developers have confirmed, this has also been officially approved.
tonghuan
Grinding Gear Games also provides some other details about the blooming in the latest version of Path of Exile, "Harvest".

As the team switched to more PBR (physical based rendering), the graphical changes were clearly in preparation for Path of Exile 2 (please read the hands-on operation here). If you are not familiar with POE Currency, it basically simulates the light diffracted through a virtual camera.

However, if used improperly, this effect can be annoying. For this reason, Grinding Gear Games has improved the blooming effect of Harvest,

"With the release of the Harvest version, we upgraded to the new Bloom system, which looks much better and the basic performance cost is the same as the old system. Since this system can handle Bloom correctly, "Fake Bloom Particles" are no longer needed. , And have removed as many "Fake Bloom Particles" as possible throughout the game. This is a long process, but it improves performance because the effect now does not require too many particles (because the Bloom shader is lower The cost of performance is part of Bloom)."

However, players do not like this new trick, so the team provides some open options. First, they can solve current problems. They can also allow players to completely disable the effect by restoring previous false bloom particles. However, there is no simple solution,

"We understand that for players who make Bloom feel uncomfortable, this can be frustrating. Unfortunately, there is no simpler solution than this. It takes time to solve all problems. We expect to be at Harvest Resolve most of the bad cases before release, but the impact of lock-in makes this much more difficult than expected."

This update has made some changes. Fortunately, players love these changes. Although there are better updates in skills, for novices or players who want to reach new heights, POE PS4 Currency It is undoubtedly the best way. Players experience more fun, which is also the meaning of the path of exile.
CSCCA

Players all know that in Harvest, you can use its unique mechanism to create a variety of strange items. There are some exquisite handicrafts that may require players to spend a lot of time and energy and POE Currency to create. The game team told players at the beginning of Harvest’s release that they hope Harvest’s production potential can stimulate to see what it looks like.


Players will notice that they can pick up more level 2 seeds after killing level 1 monsters generated from the seeds. It means that players can plant higher-level monsters and harvest more items. Players need to spend three growth cycles to harvest a mature level 1 seed. The terrible news is that players who want wild worm bulbs and primal rebirth bulbs can now only get monsters by defeating monsters 68 and above.


After they add the new patch to Harvest, players will find that we now reduce the results of rare input. Previously, the game team did not classify the items in the game because of Harvest being the first release. Now the standard they divide is the function and cost of crafts. Players who use scarabs to make handicrafts now only need one scarab to complete the creation. The amulets worn by players are provided by handmade products.


Players have seen the serious and rigorous work attitude of the game team towards the new league. It is also inspiring players to play better games and promoting game development. No player does not praise POE now. Every player can get a lot of POE Exalted Orb through their hard work and creative manufacturing methods in Harvest. Those novice players are better off going to the gold POE agents to Buy POE Currency, which would help them a lot before entering the game.

tonghuan
The time has come again: at 10 pm on June 19, 2020, patch 3.11 starts the new season "harvest" on the path of exile-just like every season begins, the players ask this big question again, which one are they participating in? The class should. We can help you and provide six powerful entry versions from the POE community.

With our five characteristic constructions, you can enter the final game more easily, so that you can plant powerful items and POE Currency on the card. These in turn will fund your device to attract the twink character, which is even easier to reach min-max.

The build path is a program that you can use to plan the POE build process and minimize it. In our case, the most important feature is that you can import builds from linked guides, which are usually shared via Pastebin links.

To do this, download "Building Path", click "Import/Export Building" in the upper left corner, and then click the button in the following screen under "Import from Pastebin"-then just copy the link, confirm, and finish!

Of course, Harvest should not lack totem construction. Although we have suggested using the Frost Bolt Totem many times in the past, we still recommend the use of "Frozen Pulse" in the new season-in the current update, the damage efficiency of skill gems has been increased from 150% to 200%.

Due to its simple gameplay, it is particularly suitable for players who have tried POE for the first time or have not yet experienced a similar action RPG. In addition, it is also very cheap, and even rare (yellow) items work well.

However, the construction also relies on one of the most compelling game variants that POE Trade On PS4 must provide: you set a totem, shoot at all nearby opponents, and only need to collect loot.
LIXUE

Despite the fact that POE Currency has a rich, complex plundering and exchanging framework, it doesn't endure similarly that Diablo 3 did during its underlying dispatch. For the most part, gear in Path of Exile is increasingly comparative in subject to outfit in Diablo 2 than in Diablo 3, or, in other words, not quickly apparent as a straight overhaul, however a greater amount of a chance to horizontally move in execution dependent on what one wishes to achieve. In both Diablo 2 and in Path of Exile, looking at gear is an unmistakably increasingly abstract errand. Is it better to expand assault power with total strikes, or sidestep an adversary's protective layer? The manner in which rigging is taken care of has a significant effect, and aficionados of Path of Exile love their multifaceted nature. 


Diablo 3 possesses the opposite finish of the range with a straightforward, obvious introduction of how apparatus influences a character, with a % examination of an expansion or abatement throughout everyday life, harm, and insurance MMOBC. While ability modifiers additionally should be thought of, one is generally ready to settle on an on the spot judgment call with respect to the suitability of another thing as a redesign, which evacuates practically all methodology in choosing things. 

LIXUE Jul 16 '20 · Tags: poe items
tonghuan
"Grinding Gear Games" in "Path of Exile: Harvest" explained the balance of the game in detail, including the modification of two-handed weapons and slow attacks, wars, branding and so on.

In "Path of Exile: Harvest", we focused most of our balance on the brand, POE Currency and two-handed weapons. Since Delirium became the core, we also took advantage of the opportunity to balance the clustered jewelry and its value in jewelry They wrote: "We have been working hard to improve the slow-handed two-handed weapons by comprehensively improving these investment options. "

Two-handed weapons are regaining their place on the top of the power meter, while retaining the risks associated with using them on the path of exile. A slow and heavy blow will now cause enough damage to stun the most powerful boss, regardless of the stun mechanism.

The two-handed melee arsenal on the path of exile has been readjusted to provide ideal base damage for most players. In addition, most weapon types have implicit mods for specific manipulators.

The brands of "Path of Exile" are becoming more and more annoying because they allow a boring but very effective way of playing, with the dead everywhere.

When an enemy connected to it is killed, the brand will fall to its original or recalled position. In addition, "Brand Recall" no longer refreshes the duration of the brand, it has a longer cooling time and a lower recovery value for each level of cooling time.

The more powerful Warcries is, the longer it will be used, the longer the cooling time, and it will no longer be shared between Warcries. Path of Exile: Harvest adds more Warcry passive clusters for cooling recovery, faster use time, Buy POE Items, etc
CSCCA

The new patch in the POE makes some changes to existing monsters. In the past, when players encountered monsters that were too powerful, they had to flee. Now they can use their most powerful skills to injure or even kill monsters directly to get rich POE Currency rewards and various rare materials that can make crafts.

If players are collecting seeds in Harvest’s sacred jungle, suddenly some monsters pop out to attack them. Players can summon the courage to punch hard and may have unexpected effects. The distance that players knock back monsters is proportional to the height of the monsters. The game team also made improvements to monsters in other maps. It not only maintains the balance between the monsters and the players but also stimulates the players’ confidence in obtaining POE Items.

Players who have explored the abyss area can find that the transition zone between two unique areas has become more pleasing. Careful players may have discovered that although the location of their area on the entire map has not changed, there has been a hierarchy between the areas. Sirus’ storm responsiveness has also improved. The game team has also carefully beautified the user interface. Players only need to hold down the Alt key to view the skill of introduction and composition.

In summary, we can see it that the game team pays great attention to whether players can have an enjoyable game experience. Most players have harvested a lot of rare materials that can exchange POE Items through the practical mechanism of the new league. Even novice players only need to Buy Path of Exile Currency by a paltry amount before entering the game. To enjoy!

CSCCA



A few days ago, POE’s game company GGG added a 1.54 patch to the game. This patch brings many improvements to further improve the player’s gaming experience in Harvest. PS4 POE players can now log into their console to view the latest news. They also need POE Currency to get more happiness again, to survive and develop in the new league.

The game team has added currency icons to the game so players can see more clearly what crafts they can make with the amount of currency available. The system will remind players when the original crop reaches the harvestable stage. Now this time has shortened by 10 seconds. When the players moved from the sacred jungle to another place, their avatars did not change. Now this error has also fixed so that players can quickly analyze the environment they are in. The original players collected seeds in the sacred jungle, while performing other parts of the area will garbled. Now it has fixed.

The presentation of many skills has become more gorgeous. Players will find that the display animation of the skill has become more exquisite when releasing the erasing skill or the fire golem skill. The improvement of these animations will increase the loyalty of players to the game and the trust of the game team. In the past, when a player traded with each other, a bug caused the interface to flicker, causing players to be uncertain whether their items traded and whether they successfully received the POE Currency used by others for trading. Now that they have repaired it, players can relax in POE.

The game team has always been committed to providing the best content for players. They will regularly collect feedback from players on problems and quickly plan corresponding solutions based on the problems provided. It is precisely because of this meticulous spirit that POE can be so successful. It also brought a continuous stream of players to GGG. It is best for novice players to Buy POE Chaos Orb, which will provide them with great convenience before entering the game.

tonghuan
Grinding Gear Games has been unable to send out the summer expansion of the path of exile: harvest. Players can build their own gardens as an action role-playing game. When players go to harvest, POE Currency will become active.

Path of Exile: Harvest will launch on PC on June 19, while PlayStation 4 and Xbox One will be released this week on June 22.

After the harvest starts, players will randomly encounter a seed cache in the world-the magical roots will lead the way, and each area hides a seed cache. When the player interacts with the seed cache, it will discard a large number of different seeds. Then, the new NPC Oshabi provides players with a trip to the sacred jungle.

Players can plant different seeds in the Holy Grove. Some simple seeds only take time to grow, while more advanced seeds are a bit more complicated. Turning on the seed cache can increase the time in your garden by one unit. This is how the path of exile changed from an action RPG to a city builder.

Players need to build a collector. When players go to harvest plants and fight monsters in them, the collector will use the vitality of the seeds. Players can use Lifeforce in several ways, mainly to create powerful new effects on their equipment.

The first layer of seeds is relatively simple to harvest. When they grow, the second layer of seeds will provide more difficult combat challenges and will drop the third layer of seeds, which are even more difficult to grow and kill. Some of these monsters are even from Path of Exile 2 under development, and are more detailed than current Path of Exile monsters.

After obtaining the level 3 seed, players can sometimes save time by POE Currency PS4. The studio is working on a mysterious, very difficult seed. Once Harvest is released, players need to discover it themselves.
Pages: « 1 2 3 4 5 ... » »»

Show Your Work Here .Whatsapp 9301837771

Alexa Global Rank 99000

google ranking checker website hit counter

Sales

Manager